winding_number
winding_number(O, V, F)
Compute the sum of solid angles subtended by the faces of a mesh at a set of points. In 2D, this outputs the exact winding number by summing up solid angles; in 3D, this uses the fast winding number approximation by Barrill et al. "Fast Winding Numbers for Soups and Clouds" (SIGGRAPH 2018).
Parameters:
Name | Type | Description | Default |
---|---|---|---|
O |
(p,dim) numpy double array
|
Matrix of query point positions |
required |
V |
(v,dim) numpy double array
|
Matrix of mesh/polyline/pointcloud coordinates (in 2D, this is a polyline) |
required |
F |
(f,s) numpy int array
|
Matrix of mesh/polyline/pointcloud indices into V |
required |
Returns:
Name | Type | Description |
---|---|---|
W |
(p,) numpy double array
|
Vector of winding numbers |
See Also
signed_distance, squared_distance, fast_winding_number
Examples:
v,f = gpytoolbox.read_mesh("bunny.obj") # Read a mesh
v = gpytoolbox.normalize_points(v) # Normalize mesh
# Generate query points
P = 2*np.random.rand(num_samples,3)-4
# Compute winding numbers
W = gpytoolbox.winding_number(P,v,f)
Source code in src/gpytoolbox/winding_number.py
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