ray_mesh_intersect
ray_mesh_intersect(cam_pos, cam_dir, V, F, use_embree=True)
Shoot a ray from a position and see where it crashes into a given mesh
Uses a bounding volume hierarchy to efficiently compute intersections of many different rays with a given mesh.
Parameters:
Name | Type | Description | Default |
---|---|---|---|
cam_pos |
numpy double array
|
Matrix of camera positions |
required |
cam_dir |
numpy double array
|
Matrix of camera directions |
required |
V |
(n,d) numpy array
|
vertex list of a triangle mesh |
required |
F |
(m,3) numpy int array
|
face index list of a triangle mesh |
required |
use_embree |
bool, optional (default True)
|
Whether to use the much more optimzed C++ AABB embree implementation of ray mesh intersections. If False, uses gpytoolbox's native AABB tree and gpytoolbox's intersection queries. |
True
|
Returns:
Name | Type | Description |
---|---|---|
ts |
list of doubles
|
The i-th entry of this list is the time it takes a ray starting at the i-th camera position with the i-th camera direction to hit the surface (inf if no hit is detected) |
ids |
list of ints
|
The i-th entry is the index into F of the mesh element that the i-th ray hits (-1 if no hit is detected) |
lambdas |
numpy double array
|
The i-th row contains the barycentric coordinates of where in the triangle the ray hit (all zeros is no hit is detected) |
Examples:
from gpytoolbox import ray_mesh_intersect
v,f = gpytoolbox.read_mesh("test/unit_tests_data/cube.obj")
cam_pos = np.array([[1,0.1,0.1],[1,0.2,0.0]])
cam_dir = np.array([[-1,0,0],[-1,0,0]])
t, ids, l = ray_mesh_intersect(cam_pos,cam_dir,v,f)
Source code in src/gpytoolbox/ray_mesh_intersect.py
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